12/7/2022 0 Comments Ancient Empires Java 320x240![]() The game takes place in a fantasy medieval kingdom of Thorin ruled by the benevolent King Galamar. Alternatively, a mountainous area gives a lot of defense bonus as the enemy has to fight uphill, but they are difficult to traverse. For example, roads give no defence bonus, as they are good places to be ambushed, but allow a unit to move further per turn. Units with low HP may be placed in a castle or a town to heal (20% of full HP is restored per turn).ĭifferent types of terrain give different defense and movement bonuses to units in them. Units gain experience for attacking enemies. Commanders are now able to be purchased at the castle after they are killed (their price depends on the number of times they have died). In the second game, the kings (called commanders) take a more active role in the gameplay, as they are not required to stay at the castle. Standard victory condition for the first game is to kill the enemy king, who is usually found at the castle, making him doubly difficult to kill. This restriction has been removed in the sequel. The first game requires the player's king to be in the castle for this to happen. Having a castle on the level allows the player to purchase additional units from it. Combat consists of one unit attacks another, then the target retaliates (adjacent main directions only). Several are able to attack at range and diagonally. Most units can only attack targets in adjacent cells in main compass directions (north, south, east, and west). All squads have the same number of "hitpoints" (10 in the first game, 100 in the second). The player(s) and the computer control armies separated into squads. The games are played on a 2D landscape filled with grass, trees, mountains, rivers, etc. ![]()
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